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ANDROID

ANDROID Online Training

Android Introduction

  • Android OS Overview
  • History
  • Android OS Versions

The Stack (Android)

  • Stack Overview
  • Linux
  • Native Libraries
  • Dalvik
  • App Framework
  • Applications

Quick Start

  • Installing SDK
  • Android Development Tools
  • Hello, World!
  • The Emulator
  • Apk file

Main Building Blocks

  •  Main Building Blocks Overview
  •  Intents
  •  Activity Class
  • Activity Life Cycle
  • Services Life Cycle
  • Content Providers
  • Broadcast Receivers
  • Application Context

Project Overview

  • The Sample Application
  • Project Requirements
  • Project Design
  • Android User Interface
  • Preferences, File System, Menus
  • Android Services
  • Working with Databases
  • Lists and Adapters
  • Broadcast Receivers
  • Content Providers

Android User Interface

  • Two Ways to Create User Interface
  • Views and Layouts
  • Starting Sample Project
  • Activity Layout
  • Activity Java Class
  • Threading in Android
  • Other UI Events
  • Adding Color and Graphics
  • Alternative Resources
  • Optimizing User Interface
  • Creating Custom Views

Preferences, File System, Options Menu

  • Preferences
  • Options Menu
  • Shared Preferences
  • File System, Explained

Services

  • Local Services / Remote Services
  • Activity and Service Communication
  • Binder class
  • Looping In the Service
  • Understanding Manifest File

Databases

  • About SQLite
  • DbHelper
  • First Example
  • Content Resolver

Lists and Adapters

  • List Activity
  • About Adapters
  • Linking arrays and Cursors
  • List views
  • Custom List views

Broadcast Receivers

  • About Broadcast Receivers
  • Broadcasting Intents
  • Adding Custom Permissions
  • Intent receivers in action

Working with Resources

  • Localization
  • Styles
  • Selectors
  • Handling runtime changes

Android Media API

  • Playing audio/video
  • Media player life cycle
  • Google Maps
  • Getting user location
  • Debugging an Application on the device
  • Deploying Android Application on Device
  • Develop and Application and Publish in the market
  • Project Discursion after each class